Todd W. (Detroit: Become human)

Todd W. (Detroit: Become human)


Character: Todd Williams

Universe: Detroit: Become human

Version: v1.0



  • reskinned body with simplified skeleton (reskinned parts: arms, legs, head, face)
  • replaced face bones (simple)
  • some facial flexes for easier posing (have more realistic "mouth open" animation then with bone)
  • added hand-made specular channel to textures hairs as bodygroup rig script included


  • for more realistic eyes moving use eyes bones with lid bones simultaniously.


  • may have some problems with skinning
  • "clamped1" bodygroup because of a lot of verticies. It's SFM restrictions. Can't do nothing with at without reducing details amount.

SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Files  4532020-09-18 21:21:4021.69 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
Thumbnail image for Todd W. (Detroit: Become human)
Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.