ReVAmped Body V4 for headhacking

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Description

This is the version of the ReVAmped body I made this year and currently use for character and clothing models. I consider its shape and rigging final, however, I am still accepting feedback regarding its functionality and anything is subject to change, albeit slightly. Overall, the body is stable and ready for use as is, and I intend it to be the final ReVAmped body version for SFM.

In comparison with the previous version, this one has more realistic default proportions, more bodyshape sliders, improved rigging, and is more geared towards general use. It also posesses HWM features, like correctors for almost any flex pair, and a new Hypermode flex (experimental) that amplifies certain sliders.

The body is recolorable via overrides and sourcefiles let you make and compile any character to avoid headhacking in SFM whatsoever. An IK rig is included, and texture .psd template is available from sourcefiles.

If you have any questions regarding the model, welcome to the ReVAmped Community Discord Server: https://discord.gg/Qejgq7F

Preview done by Adma

https://twitter.com/admansfwstuff

Upd. - removed obsolete files, added IK rig (both packed and a separate download)

Upd.2 - added the missing helperbones script to sourcefiles

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Filename Downloads Created Filesize
Files
  reVAmped_body_base_v4.rar   15970 2020-12-18 13:43:42 3.6 MB
πŸ’Ύ Download
  rig_revamped_anthro_body_base_v4.py   8593 2020-12-18 13:43:42 34.27 KB
πŸ’Ύ Download
  sourcefiles.rar   4118 2021-03-12 20:41:06 16.25 MB
πŸ’Ύ Download
File contents:
Support AeridicCore on their Patreon.
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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