Since I do a lot of SFM work involving Nick, I've often found myself frustrated with his eyes. They're extremely buggy and often I find myself needing to use the Liquify tool to fix them in post-processing.
So I took it upon myself to at least try to fix it! It's not perfect, considering that I'm not all that great with Blender yet, but it works. Makes things a lot easier on me in SFM.
As a bonus, contains a model of Nick in a slightly more well-fitting suit!
Note: REQUIRES L4D2 content to be mounted in SFM. No textures are included.
- Eye flexes that actually work (mostly) right and aren't distorted.
SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
|gambler_eyesfix.7z||53||2021-07-18 07:06:40||1.61 MB|
gambler_eyesfix/models/survivors/survivor_gambler_fitted.mdl gambler_eyesfix/models/survivors/survivor_gambler_eyefix.mdl gambler_eyesfix/models/survivors/survivor_gambler_fitted.dx90.vtx gambler_eyesfix/models/survivors/survivor_gambler_eyefix.dx90.vtx gambler_eyesfix/models/survivors/survivor_gambler_fitted.vvd gambler_eyesfix/models/survivors/survivor_gambler_fitted.phy gambler_eyesfix/models/survivors/survivor_gambler_eyefix.vvd gambler_eyesfix/models/survivors/survivor_gambler_eyefix.phy