Dawn-Lopunny - Pokémon

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Description

She kinda looks more like a buneary, buuuut whatever, you get the point xD

SFM Port of a MMD model made by RanamonLoverMMD using SavagePastry's base.

(Lopunny not included :p)

Features:

  • Several flexes to animate her face, vagina and anus and expose her breast/vagina with the main outfit and bra.
  • Includes 2 skins, one as Dawn by default and another skin as Lopunny.
  • Bodygroups to remove/show her clothes. Fur and ears are removable too (you monster).
  • Finger bones (no toe bones, though)
  • Eye bones (EyeLeft and EyeRight)
  • Supports Ambient Occlusion
  • Body, clothes and hair allow $phongboost and $phongexponent attributes to make them look "wet"
  • Breasts, hair, ears and fur jigglebones (tail too, soooo fluffy~~).
  • Includes a rig called "rig pokemon dawn lopunny", so you don't need to create one.

Caution:

  • Depending on the position of her spine with the main outfit, there might be some clipping around the chest. There is a flex called "flix clipping chest" that allows you to fix that by shrinking the chest "inside" the clothes. Keep this in mind, since if you remove the outfit the body WILL look deformed (so don't forget to set that flex back to 0 if you expose her body).
  • The "eyelids" have a weird deformation when you use try to close the eyes with flexes like blink/wink. Is not too much, but keep it in mind.
  • The original outfit didn't have flexes to expose her breasts/vagina, so i tried to make my own. AS you can guess, it's a total amateour work, but i guess that's better than nothing xD. Still, it gets the work done, but keep in mind that certain poses may make the outfit clip if you're using the "expose breasts/vagina" option.
  • Normally i use to avoid doing this, but this time i set all the hair (ponitail included) as jigglebones, so everything moves by itself. If you need to adjust it to avoid clipping, right click the name of the bone and select "utilities -> bake procedural bones". This will remove the jiggles and make those bones appear in the unknown group, so you will be able to manipulate them manually after that.

Hope you like it!

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Filename Downloads Created Filesize
Files
  SFM-Pokemon_Dawn-Lopunny.rar   2239 2021-07-22 18:16:00 3.27 MB
File contents:
Thumbnail image for Dawn-Lopunny - Pokémon
Unreal Engine to Blender: Normal Mistakes
Common mistakes people often make when importing models authored for Unreal Engine into Blender. It's a Green Channel flipping video!

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