Description
HK416 is now in Source Filmmaker.
Includes:
- 4 models (Jigglebone and Non-Jigglebone, Standard Shading and Unlit)
- Plenty of bodygroups
- 96 Shapekeys
- Skirt Helper/Pose Bones
- Hair Bones
If there are any issues just let me know on the workshop page and I'll try and fix them
Credits: Rigging for SFM - Me Model - SimSkyline (Link)
Tags
SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
HK416_SFM.rar | 349 | 2021-07-31 20:53:00 | 54.99 MB | ||||||
File contents: | |||||||||
HK416 SFM/models/player/maygik/standard/hk416_nophys.vvd HK416 SFM/models/player/maygik/standard/hk416_standard.vvd HK416 SFM/models/player/maygik/standard/hk416.mdl HK416 SFM/models/player/maygik/standard/hk416_standard.mdl HK416 SFM/models/player/maygik/standard/HK416.dx90.vtx HK416 SFM/models/player/maygik/standard/HK416_NoPhys.dx90.vtx HK416 SFM/models/player/maygik/standard/HK416_Standard.phy HK416 SFM/models/player/maygik/standard/HK416_Standard.dx90.vtx HK416 SFM/models/player/maygik/standard/hk416_nophys.mdl HK416 SFM/models/player/maygik/standard/hk416.vvd HK416 SFM/models/player/maygik/unlit/HK416_Unlit.dx90.vtx HK416 SFM/models/player/maygik/unlit/hk416_unlit_nophys.vvd HK416 SFM/models/player/maygik/unlit/hk416_unlit.mdl HK416 SFM/models/player/maygik/unlit/hk416_unlit_nophys.mdl HK416 SFM/models/player/maygik/unlit/hk416_unlit.vvd HK416 SFM/models/player/maygik/unlit/HK416_Unlit_NoPhys.dx90.vtx HK416 SFM/materials/player/maygik/hk416/Accessories_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/USP3.vmt HK416 SFM/materials/player/maygik/hk416/Hair_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Cloth_HK416.vtf HK416 SFM/materials/player/maygik/hk416/USP1a_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Pants_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_L_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Cloth_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_L_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Pupil_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/USP3_base.vmt HK416 SFM/materials/player/maygik/hk416/Hair_HK416.vmt HK416 SFM/materials/player/maygik/hk416/USP1a.vtf HK416 SFM/materials/player/maygik/hk416/Pants_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Face_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Transparent0_mtr_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Pants_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_L_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_Pattern_0_HK416.vmt HK416 SFM/materials/player/maygik/hk416/USP3.vtf HK416 SFM/materials/player/maygik/hk416/Jacket_R_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Body_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Eye_Shadow_mtr_base.vmt HK416 SFM/materials/player/maygik/hk416/mouth_base.vmt HK416 SFM/materials/player/maygik/hk416/Body_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Transparent0_mtr_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Transparent0_mtr_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Face_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/mouth.vmt HK416 SFM/materials/player/maygik/hk416/USP2.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_Pattern_0_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Pupil_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Hair_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Transparent0_mtr_HK416.vmt HK416 SFM/materials/player/maygik/hk416/USP1a_base.vmt HK416 SFM/materials/player/maygik/hk416/mouth_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/USP1a.vmt HK416 SFM/materials/player/maygik/hk416/USP2.vtf HK416 SFM/materials/player/maygik/hk416/Body_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/USP2_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_R_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/USP3_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_R_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Cloth_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Face_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Accessories_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_Pattern_0_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/Face_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Eye_Shadow_mtr_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Body_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Eye_Shadow_mtr.vtf HK416 SFM/materials/player/maygik/hk416/Accessories_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Jacket_R_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Pupil_Pattern_0_HK416_Unlit.vmt HK416 SFM/materials/player/maygik/hk416/Pants_HK416.vmt HK416 SFM/materials/player/maygik/hk416/Hair_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Jacket_L_HK416.vmt HK416 SFM/materials/player/maygik/hk416/USP2_base.vmt HK416 SFM/materials/player/maygik/hk416/Accessories_HK416.vtf HK416 SFM/materials/player/maygik/hk416/Cloth_HK416_base.vmt HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Warm.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Jacket.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Niso.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Normal0.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Warm_l.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Cold_l.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Hair.vtf HK416 SFM/materials/player/maygik/hk416/lightwarp/Toon_Cold0.vtf |
Comments (-)