[SFM2] Quiet (MGS V)

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Description

This is a heavily modified port of LordAardvarks's Quiet SFM1 model to SFM2. Done as model is in public domain according to LordAardvarks's post descritiption.

Features:

  • LordAardvark's face and body morphs adjusted to SFM2 (not all work 100% perfectly)
  • Original body groups of LordAardvark's SFM1 model
  • Compatible with SFM2's Auto-Attach Rig (instructions below)
  • Renamed bones for body and finger so SFM2 sorts them automatically

Installation instructions:

Extract the content of the archive into your Half-Life Alyx\game\hlvr_addons\ currentaddon folder

Hair Instructions

You have to lock the "head2" bone in the unknown group to the "head0" bone in the body group or the hair won't move with the model.

Rigging Instructions

The Auto-Attach Rig won't work on the base pose of the model. You have to manually rotate the upper and lower leg bones a bit before applying the rig. Things seem to work fine afterwards.

Body Group Instructions

The model has named body groups, but the names don't show up in SFM2 for some reason (they do in the model view). Also you have to manually disable the previous body group when enabling a new one by unchecking it. "Top" body group toggles her bikini, "bottom" her leggings and underwear. The other groups can be used to disable her equipment. Unchecking all body group options will leave you with a fully nude model.

Eyes

In SFM2 there don't seem to be sliders or a view target for the eyes. So you have to move them by rotating the eye bones sorted in the face group.

Everything should work as well as with my other SFM2 ports. Any help/feedback is much appreciated to improve things. If I make improvements I will update the model. Also I'm awaiting permission from Red Menace to port his Quiet Model as well as it has other advantages/disadvantages over LordAardvark's model.

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Filename Downloads Created Filesize
Files
  QuietLordAardvarkSFM2.7z   727 2021-08-09 02:13:45 124.01 MB
File contents:
Thumbnail image for [SFM2] Quiet (MGS V)
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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