Resident Evil Village - Wolf Hound Operators

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Features: QC Eyes, eyeposing. Renamed bones to ValveBiped. Original bone weighting from the game. Psuedo PBR. Original detail textures. All operators and their weapons NOTE: Due to how Source Engine handles high poly models, there may be some awkward rigging on the model.

Credits: Psuedo PBR Guide by BlueFlytrap. Extracting, Porting to Source Engine, materials, literally everything by jQueary. Tofas engineering by Meme God. Workshop abuse and welding from ToffeeMoose. Assets by Capcom.

Original gmod addon-


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Filename Downloads Created Filesize
  Resident_Evil_Village_-_Wolf_Hound_Operators.rar   197 2021-10-26 14:51:49 707.75 MB
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Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.