[SFM2] Diane (Seven Deadly Sins)

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This is a modified port of Azmaybe9's Diane model to SFM2. Ported with Azmaybe9's permission.


  • Azmaybe9's face flexes adjusted to SFM2
  • Compatible with SFM2's Auto-Attach Rig (instructions below)
  • Renamed bones for body and fingers so SFM2 sorts them automatically

Installation instructions:

Extract the content of the archive into your Half-Life Alyx\game\hlvr_addons\ currentaddon folder

Rigging Instructions

Just apply the auto-rig.

Body Group Instructions

No body groups on the model.


As with a lot of "anime" models there aren't really eyes. Her pupil floats over a white surface. You can use the eye bones to rotate the pupils around, but sometimes you have to fine adjust the positioning too to get the look you want.

Everything should work as well as with my other SFM2 ports. There might be some texture seam visible, I tried my best to convert her textures to the PBR workflow in Source 2. Any other help/feedback is much appreciated to improve things. If I make improvements I will update the model.


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Filename Downloads Created Filesize
  DianeSFM2.7z   682 2021-09-02 02:40:04 4.97 MB
File contents:
Thumbnail image for [SFM2] Diane (Seven Deadly Sins)
Making SFM models
A guide on porting Blender models to Source Filmmaker

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