Wolfenstein: The Old Blood Pack

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Infantry models ported from wolfenstein: The Old Blood.

this models are an enhanced version of auditor's Wolfenstein 1946 Infantry wich adds the Normal Soldiers of 1946 allong with various bodygroups to create all the Infantry seen in the game wich are:

1946 Soldat 1946 Elite Soldat 1946 Marksman 1946 Commander 1960 Commander

the models included individually are:

1946 Commander 1946 Infantry 1946 Infantry Clothes 1946 Fire Trooper 1960 Commander

also included as extra the Wolfenstein 2008's Drache Trooper.

the Clothes of the Infantry are Included with various skins composed of the Camo Uniform, Marksman Uniform, Soldat Uniform, Marksman Wounded Uniform and Soldat Wounded Uniform.

Unfortunately the Heads Included as Bodygroups for the models mentioned have no flexes and eye movement just to allow the Customixation of the head, also i modifield the face textures included originally in auditor's models so they can have the correct normal maps.

every mesh included in this models were imported by me except for the uniforms and the elite soldier armor wich was already included in auditor's models, also ported the marksman's visor to propertly fit the actual helmet used by the Infantry.


V2 Updates:

Modified the Soldier and the Commander from 1946 with the next features:

-1946 Commander: Fixed Weighpaint on the arms. -1946 Infantry: Fixed Materials so the Metal Parts could shine like in the game. Merged the Balaclava Miscs into the Balaclavas Models to avoid the Light Clippping through these meshes. Eliminated the Shine from the Infantry Shoulderpad since int the Actual Game this part doesn't shines. Added new Bodygroups for: Belt Eyes Pouches -1946 Infantry Clothes: Added the Pouches to allow a skin change alongside with the Uniform to allow usage of the Existing Skins of this model in conjunction with the pucehs, so now you won't have to use $basetexture to make the pouches be the ones from the Marksman or the Wounded Soldier.

New Features: Added New Models for a better customization wich are:

1946_Infantry_Belt with 2 skins in the original brown color, and the darker color wich is used by the camo Infantry and the Sniper. 1946_Infantry_Helmet with 5 skins for wounded,sniper,wounded sniper and camo Helmets.


V3 Updates:

Modified the Soldier and the 1946 commander with new features:

-1946 Commadner: Weightpaint revamped. -1946 soldier: added wehrmacht skins for the helmet and clothes. -1946 soldier: updated materials to give the correct shine to the model now looking way closer to the shine seen in-game.

added new model:

1946 Supersoldaten TOB:

this new model used arachnids 1946 supersoldaten as reference for scaling.

this model was directly ported from wolfenstein the old blood wich comes with different bodygroups in comparison to the new order's 1946 supersoldaten wich are:

powerpack & open powerpack, this model uses a completely different skeleton so i recommend using the auto-rigger from the steam sfm workshop.


Download the original pack & the previous verions to avoid any error and then download the Infantry and Commander Pack to replace the original files & the previous verions.

meshes and textures belong to Bethesda and Machinegames.


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Filename Downloads Created Filesize
  wolfenstein_material_fixes.rar   325 2022-08-18 01:57:17 319.98 MB
  wolfenstein_final_update.rar   413 2022-07-14 04:29:45 377.65 MB
File contents:
  Wolfenstien.rar   506 2022-02-27 16:06:14 287.48 MB
File contents:
  wolfenstein_v2.rar   325 2022-03-12 15:53:40 241.99 MB
File contents:
  wolfenstein_v3_tv7tvUz.rar   352 2022-03-30 14:40:44 189.83 MB
File contents:
Thumbnail image for Wolfenstein: The Old Blood Pack
Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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